

Tragedy flows through Sanctuary as you'd expect in a world where the threat of demonic incursions is a reality to be dealt with. Diablo 4 is a metal album, sure packed with climactic moments and great battles against ghastly foes and dire odds. I will not spoil the narrative, but if you played any of the betas you'll know that both the world of Sanctuary and the characters within it are syrup-rich with personality.

With that in mind, let's start with what Diablo 4 does well. Hell is other people (specifically, Lilith). Betrayed by puzzling design decisions, betrayed by bugs, betrayed by issues that range from simply aggravating to totally devastating. Diablo 4 nails a return to grisly, Hadean form – but, perhaps fittingly, it is betrayed. Diablo 3, while good, always felt more like a fantastical epic. With Diablo 4 almost here, Activision Blizzard has a chance to get your mind off stolen breastmilk, cancelled PvE modes, union busting and struggling acquisitions with a good ol' fashioned bloody brawl.ĭiablo 4 is a game that, from the get-go, was clearly meant to harken back to the Diablo 2 era: dark and dire, unafraid to throw the grim reality of a demonic invasion around, and keen to splatter heavy religious overtones across your face. It's a name that still holds some well-deserved clout, even if Diablo Immortal (and, to a lesser degree, Diablo 3) soured that reputation in the minds of fans. Blood! Loot! Numbers! Cows! Diabo is a series with a storied legacy, built on strong pillars that have held up the ARPG classic for years now.
